• Erschienen: 19.08.2009
  • Herausgeber: O'Reilly Media
  • Seiten: 736, Taschenbuch

  • Dieses Buch ist nicht direkt auf Amazon verf├╝gbar.
  • 3 neu ab EUR 58,84
  • 7 gebraucht ab EUR 1,83

Programming Interactivity

Unlock the Power of Arduino, Processing, and OpenFrameworks

von Joshua Noble

Beschreibung vom Herausgeber

Make cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences - online and off.

Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers:
  • Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phones
  • Arduino, a system that integrates a microcomputer prototyping board, IDE, and programming language for creating your own hardware and controls
  • OpenFrameworks, a coding framework simplified for designers and artists, using the powerful C++ programming language
BTW, you don't have to wait until you finish the book to actually make something. You'll get working code samples you can use right away, along with the background and technical information you need to design, program, build, and troubleshoot your own projects. The cutting edge design techniques and discussions with leading artists and designers will give you the tools and inspiration to let your imagination take flight.

Aus dem Inhaltsverzeichnis

  1. Introducing Interaction Design
  2. Programming Basics
  3. Processing
  4. Arduino
  5. Programming Revisited
  6. openFrameworks
  7. Sound and Audio
  8. Physical Input
  9. Programming Graphics
  10. Bitmaps and Pixels
  11. Physical Feedback
  12. Protocols and Communication
  13. Graphics and OpenGL
  14. Detection and Gestures
  15. Movement and Location
  16. Interfaces and Controls
  17. Spaces and Environments
  18. Further Resources